diff --git a/src/views/base/edgeInsert/components/form-insert.vue b/src/views/base/edgeInsert/components/form-insert.vue index 2577abf..8db4db7 100644 --- a/src/views/base/edgeInsert/components/form-insert.vue +++ b/src/views/base/edgeInsert/components/form-insert.vue @@ -1,412 +1,441 @@ diff --git a/vue.config.js b/vue.config.js index 6dc9273..5c087e5 100644 --- a/vue.config.js +++ b/vue.config.js @@ -1,137 +1,137 @@ -"use strict"; -const path = require("path"); +'use strict' +const path = require('path') function resolve(dir) { - return path.join(__dirname, dir); + return path.join(__dirname, dir) } -const CompressionPlugin = require("compression-webpack-plugin"); +const CompressionPlugin = require('compression-webpack-plugin') -const name = process.env.VUE_APP_TITLE || "输变电工程施工现场安全风险预警系统"; // 网页标题 +const name = process.env.VUE_APP_TITLE || '输变电工程施工现场安全风险预警系统' // 网页标题 -const port = process.env.port || process.env.npm_config_port || 80; // 端口 +const port = process.env.port || process.env.npm_config_port || 80 // 端口 // vue.config.js 配置说明 //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions // 这里只列一部分,具体配置参考文档 module.exports = { - // 部署生产环境和开发环境下的URL。 - // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上 - // 例如 https://www.bonus.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.bonus.vip/admin/,则设置 baseUrl 为 /admin/。 - publicPath: process.env.NODE_ENV === "production" ? "/" : "/", - // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist) - outputDir: "dist", - // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下) - assetsDir: "static", - // 是否开启eslint保存检测,有效值:ture | false | 'error' - lintOnSave: process.env.NODE_ENV === "development", - // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。 - productionSourceMap: false, - // webpack-dev-server 相关配置 - devServer: { - host: "0.0.0.0", - port: port, - open: true, - proxy: { - // detail: https://cli.vuejs.org/config/#devserver-proxy - [process.env.VUE_APP_BASE_API]: { - target: `http://192.168.0.14:19900`, - changeOrigin: true, - pathRewrite: { - ["^" + process.env.VUE_APP_BASE_API]: "", + // 部署生产环境和开发环境下的URL。 + // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上 + // 例如 https://www.bonus.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.bonus.vip/admin/,则设置 baseUrl 为 /admin/。 + publicPath: process.env.NODE_ENV === 'production' ? '/' : '/', + // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist) + outputDir: 'dist', + // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下) + assetsDir: 'static', + // 是否开启eslint保存检测,有效值:ture | false | 'error' + lintOnSave: process.env.NODE_ENV === 'development', + // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。 + productionSourceMap: false, + // webpack-dev-server 相关配置 + devServer: { + host: '0.0.0.0', + port: port, + open: true, + proxy: { + // detail: https://cli.vuejs.org/config/#devserver-proxy + [process.env.VUE_APP_BASE_API]: { + target: `http://192.168.2.12:18080`, + changeOrigin: true, + pathRewrite: { + ['^' + process.env.VUE_APP_BASE_API]: '', + }, + }, + // "/api": { + // target: "192.168.2.12:18080", + // //设置允许跨域——此处我经过测试发现可有可无 + // changeOrigin: true, + // pathRewrite: { + // "^/api": "", + // }, + // }, }, - }, - "/api": { - target: "192.168.2.12:18080", - //设置允许跨域——此处我经过测试发现可有可无 - changeOrigin: true, - pathRewrite: { - "^/api": "", + disableHostCheck: true, + }, + css: { + loaderOptions: { + sass: { + sassOptions: { outputStyle: 'expanded' }, + }, }, - }, }, - disableHostCheck: true, - }, - css: { - loaderOptions: { - sass: { - sassOptions: { outputStyle: "expanded" }, - }, - }, - }, - configureWebpack: { - name: name, - resolve: { - alias: { - "@": resolve("src"), - }, - }, - plugins: [ - // http://doc.bonus.vip/bonus-vue/other/faq.html#使用gzip解压缩静态文件 - new CompressionPlugin({ - cache: false, // 不启用文件缓存 - test: /\.(js|css|html|jpe?g|png|gif|svg)?$/i, // 压缩文件格式 - filename: "[path][base].gz[query]", // 压缩后的文件名 - algorithm: "gzip", // 使用gzip压缩 - minRatio: 0.8, // 压缩比例,小于 80% 的文件不会被压缩 - deleteOriginalAssets: false, // 压缩后删除原文件 - }), - ], - }, - chainWebpack(config) { - config.plugins.delete("preload"); // TODO: need test - config.plugins.delete("prefetch"); // TODO: need test - - // set svg-sprite-loader - config.module.rule("svg").exclude.add(resolve("src/assets/icons")).end(); - config.module - .rule("icons") - .test(/\.svg$/) - .include.add(resolve("src/assets/icons")) - .end() - .use("svg-sprite-loader") - .loader("svg-sprite-loader") - .options({ - symbolId: "icon-[name]", - }) - .end(); - - config.when(process.env.NODE_ENV !== "development", (config) => { - config - .plugin("ScriptExtHtmlWebpackPlugin") - .after("html") - .use("script-ext-html-webpack-plugin", [ - { - // `runtime` must same as runtimeChunk name. default is `runtime` - inline: /runtime\..*\.js$/, - }, - ]) - .end(); - - config.optimization.splitChunks({ - chunks: "all", - cacheGroups: { - libs: { - name: "chunk-libs", - test: /[\\/]node_modules[\\/]/, - priority: 10, - chunks: "initial", // only package third parties that are initially dependent - }, - elementUI: { - name: "chunk-elementUI", // split elementUI into a single package - test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm - priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app - }, - commons: { - name: "chunk-commons", - test: resolve("src/components"), // can customize your rules - minChunks: 3, // minimum common number - priority: 5, - reuseExistingChunk: true, - }, + configureWebpack: { + name: name, + resolve: { + alias: { + '@': resolve('src'), + }, }, - }); - config.optimization.runtimeChunk("single"); - }); - }, -}; + plugins: [ + // http://doc.bonus.vip/bonus-vue/other/faq.html#使用gzip解压缩静态文件 + new CompressionPlugin({ + cache: false, // 不启用文件缓存 + test: /\.(js|css|html|jpe?g|png|gif|svg)?$/i, // 压缩文件格式 + filename: '[path][base].gz[query]', // 压缩后的文件名 + algorithm: 'gzip', // 使用gzip压缩 + minRatio: 0.8, // 压缩比例,小于 80% 的文件不会被压缩 + deleteOriginalAssets: false, // 压缩后删除原文件 + }), + ], + }, + chainWebpack(config) { + config.plugins.delete('preload') // TODO: need test + config.plugins.delete('prefetch') // TODO: need test + + // set svg-sprite-loader + config.module.rule('svg').exclude.add(resolve('src/assets/icons')).end() + config.module + .rule('icons') + .test(/\.svg$/) + .include.add(resolve('src/assets/icons')) + .end() + .use('svg-sprite-loader') + .loader('svg-sprite-loader') + .options({ + symbolId: 'icon-[name]', + }) + .end() + + config.when(process.env.NODE_ENV !== 'development', (config) => { + config + .plugin('ScriptExtHtmlWebpackPlugin') + .after('html') + .use('script-ext-html-webpack-plugin', [ + { + // `runtime` must same as runtimeChunk name. default is `runtime` + inline: /runtime\..*\.js$/, + }, + ]) + .end() + + config.optimization.splitChunks({ + chunks: 'all', + cacheGroups: { + libs: { + name: 'chunk-libs', + test: /[\\/]node_modules[\\/]/, + priority: 10, + chunks: 'initial', // only package third parties that are initially dependent + }, + elementUI: { + name: 'chunk-elementUI', // split elementUI into a single package + test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm + priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app + }, + commons: { + name: 'chunk-commons', + test: resolve('src/components'), // can customize your rules + minChunks: 3, // minimum common number + priority: 5, + reuseExistingChunk: true, + }, + }, + }) + config.optimization.runtimeChunk('single') + }) + }, +}