138 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
			
		
		
	
	
			138 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
"use strict";
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const path = require("path");
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function resolve(dir) {
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  return path.join(__dirname, dir);
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}
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const CompressionPlugin = require("compression-webpack-plugin");
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const name = process.env.VUE_APP_TITLE || "博诺思管理系统"; // 网页标题
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const port = process.env.port || process.env.npm_config_port || 80; // 端口
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// vue.config.js 配置说明
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//官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions
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// 这里只列一部分,具体配置参考文档
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module.exports = {
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  // 部署生产环境和开发环境下的URL。
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  // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上
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  // 例如 https://www.bonus.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.bonus.vip/admin/,则设置 baseUrl 为 /admin/。
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  publicPath: process.env.NODE_ENV === "production" ? "/" : "/",
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  // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)
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  outputDir: "dist",
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  // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)
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  assetsDir: "static",
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  // 是否开启eslint保存检测,有效值:ture | false | 'error'
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  lintOnSave: process.env.NODE_ENV === "development",
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  // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。
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  productionSourceMap: false,
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  // webpack-dev-server 相关配置
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  devServer: {
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    host: "0.0.0.0",
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    port: port,
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    open: true,
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    proxy: {
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      // detail: https://cli.vuejs.org/config/#devserver-proxy
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      [process.env.VUE_APP_BASE_API]: {
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        target: `http://192.168.2.72:18080`,
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        changeOrigin: true,
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        pathRewrite: {
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          ["^" + process.env.VUE_APP_BASE_API]: "",
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        },
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      },
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      "/api": {
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        target: "http://192.168.0.21:17861",
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        //设置允许跨域——此处我经过测试发现可有可无
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        changeOrigin: true,
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        pathRewrite: {
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          "^/api": "",
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        },
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      },
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    },
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    disableHostCheck: true,
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  },
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  css: {
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    loaderOptions: {
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      sass: {
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        sassOptions: { outputStyle: "expanded" },
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      },
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    },
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  },
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  configureWebpack: {
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    name: name,
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    resolve: {
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      alias: {
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        "@": resolve("src"),
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      },
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    },
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    plugins: [
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      // http://doc.bonus.vip/bonus-vue/other/faq.html#使用gzip解压缩静态文件
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      new CompressionPlugin({
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        cache: false, // 不启用文件缓存
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        test: /\.(js|css|html|jpe?g|png|gif|svg)?$/i, // 压缩文件格式
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        filename: "[path][base].gz[query]", // 压缩后的文件名
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        algorithm: "gzip", // 使用gzip压缩
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        minRatio: 0.8, // 压缩比例,小于 80% 的文件不会被压缩
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        deleteOriginalAssets: false, // 压缩后删除原文件
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      }),
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    ],
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  },
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  chainWebpack(config) {
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    config.plugins.delete("preload"); // TODO: need test
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    config.plugins.delete("prefetch"); // TODO: need test
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    // set svg-sprite-loader
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    config.module.rule("svg").exclude.add(resolve("src/assets/icons")).end();
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    config.module
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      .rule("icons")
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      .test(/\.svg$/)
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      .include.add(resolve("src/assets/icons"))
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      .end()
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      .use("svg-sprite-loader")
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      .loader("svg-sprite-loader")
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      .options({
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        symbolId: "icon-[name]",
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      })
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      .end();
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    config.when(process.env.NODE_ENV !== "development", (config) => {
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      config
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        .plugin("ScriptExtHtmlWebpackPlugin")
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        .after("html")
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        .use("script-ext-html-webpack-plugin", [
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          {
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            // `runtime` must same as runtimeChunk name. default is `runtime`
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            inline: /runtime\..*\.js$/,
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          },
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        ])
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        .end();
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      config.optimization.splitChunks({
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        chunks: "all",
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        cacheGroups: {
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          libs: {
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            name: "chunk-libs",
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            test: /[\\/]node_modules[\\/]/,
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            priority: 10,
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            chunks: "initial", // only package third parties that are initially dependent
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          },
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          elementUI: {
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            name: "chunk-elementUI", // split elementUI into a single package
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            test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm
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            priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
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          },
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          commons: {
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            name: "chunk-commons",
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            test: resolve("src/components"), // can customize your rules
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            minChunks: 3, //  minimum common number
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            priority: 5,
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            reuseExistingChunk: true,
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          },
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        },
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      });
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      config.optimization.runtimeChunk("single");
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    });
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  },
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};
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