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ARPlusSystem/ARPlusSystem-250418/Library/PackageCache/com.unity.xr.arfoundation@4.../Tests/Editor/Scaper.cs

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#if UNITY_CODING_ENABLED
using Unity.Coding.Editor.ApiScraping;
namespace UnityEditor.XR.ARFoundation
{
static class MenuOptions
{
[MenuItem("AR Foundation/Scrape APIs")]
static void ScrapeApis() => ApiScraping.Scrape();
}
}
#endif