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ARPlusSystem/ARPlusSystem-250418/Library/PackageCache/com.unity.xr.arfoundation@4.../package.json

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{
"name": "com.unity.xr.arfoundation",
"displayName": "AR Foundation",
"version": "4.2.10",
"unity": "2020.3",
"description": "A collection of MonoBehaviours and C# utilities for working with AR Subsystems. \n\nIncludes: \n▪ GameObject menu items for creating an AR setup \n▪ MonoBehaviours that control AR session lifecycle and create GameObjects from detected, real-world trackable features \n▪ Scale handling \n▪ Face tracking\n\nSamples available at https://github.com/Unity-Technologies/arfoundation-samples",
"keywords": [
"xr",
"ar",
"augmented",
"reality",
"utility",
"utilities",
"foundation",
"core"
],
"dependencies": {
"com.unity.xr.arsubsystems": "4.2.10",
"com.unity.xr.management": "4.0.1",
"com.unity.modules.particlesystem": "1.0.0"
},
"_upm": {
"changelog": "### Changed\n\n- Changed the [Use reference image libraries with AssetBundles](xref:arfoundation-image-tracking#use-reference-image-libraries-with-assetbundles) section of the Image tracking documentation to mention that `ARBuildProcessor.PreprocessBuild` must be called before building AssetBundles.\n- Changed the AR Subsystems dependency version from 4.2.9 to 4.2.10."
},
"upmCi": {
"footprint": "346f06bf1d07edeeb452e4df643ed9e619b8f882"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/arfoundation.git",
"type": "git",
"revision": "e9e2efe902fc394d3819244ecff203834e95dcc9"
}
}