24 lines
465 B
C#
24 lines
465 B
C#
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#if !UNITY_2020_2_OR_NEWER
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using UnityEditor;
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using UnityEditor.PackageManager;
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namespace UnityEditor.XR.Management.Legacy
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{
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[InitializeOnLoad]
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class XRLegacyStandaloneSubsystem
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{
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static XRLegacyStandaloneSubsystem()
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{
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PackageManager.Client.Add("com.unity.subsystemregistration");
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}
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}
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}
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#endif // !UNITY_2020_2_OR_NEWER
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