using UnityEngine; using UnityEngine.UI; namespace ARLocation.UI { public class ARTrackingInfo : MonoBehaviour { public Text InfoValue; public Text ProviderValue; private void Update() { InfoValue.text = "ARTrackingStatus: " + ARLocationManager.Instance.GetARSessionInfoString(); ProviderValue.text = "ARTrackingProvider: " + ARLocationManager.Instance.GetARSessionProviderString(); } } }