{ "name": "com.unity.xr.arfoundation", "displayName": "AR Foundation", "version": "4.2.10", "unity": "2020.3", "description": "A collection of MonoBehaviours and C# utilities for working with AR Subsystems. \n\nIncludes: \n▪ GameObject menu items for creating an AR setup \n▪ MonoBehaviours that control AR session lifecycle and create GameObjects from detected, real-world trackable features \n▪ Scale handling \n▪ Face tracking\n\nSamples available at https://github.com/Unity-Technologies/arfoundation-samples", "keywords": [ "xr", "ar", "augmented", "reality", "utility", "utilities", "foundation", "core" ], "dependencies": { "com.unity.xr.arsubsystems": "4.2.10", "com.unity.xr.management": "4.0.1", "com.unity.modules.particlesystem": "1.0.0" }, "_upm": { "changelog": "### Changed\n\n- Changed the [Use reference image libraries with AssetBundles](xref:arfoundation-image-tracking#use-reference-image-libraries-with-assetbundles) section of the Image tracking documentation to mention that `ARBuildProcessor.PreprocessBuild` must be called before building AssetBundles.\n- Changed the AR Subsystems dependency version from 4.2.9 to 4.2.10." }, "upmCi": { "footprint": "346f06bf1d07edeeb452e4df643ed9e619b8f882" }, "documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@4.2/manual/index.html", "repository": { "url": "https://github.cds.internal.unity3d.com/unity/arfoundation.git", "type": "git", "revision": "e9e2efe902fc394d3819244ecff203834e95dcc9" } }