using System;
using UnityEngine.SubsystemsImplementation;
namespace UnityEngine.XR.ARSubsystems
{
///
/// Descriptor for the describing capabilities which may vary by implementation.
///
public sealed class XRSessionSubsystemDescriptor :
SubsystemDescriptorWithProvider
{
///
/// Whether the session supports the update or installation of session software.
///
public bool supportsInstall { get; private set; }
///
/// Whether the session supports matching the AR frame rate to the Unity frame rate.
///
public bool supportsMatchFrameRate { get; private set; }
///
/// Used in conjunction with to register a provider.
/// This should only be used by subsystem implementors.
///
public struct Cinfo : IEquatable
{
///
/// Whether the session supports the update or installation of session software.
///
public bool supportsInstall { get; set; }
///
/// Whether the session supports matching the AR frame rate to the Unity frame rate.
///
public bool supportsMatchFrameRate { get; set; }
///
/// The string used to identify this subsystem implementation.
/// This will be available when enumerating the available descriptors at runtime.
///
public string id { get; set; }
///
/// Specifies the provider implementation type to use for instantiation.
///
///
/// The provider implementation type to use for instantiation.
///
public Type providerType { get; set; }
///
/// Specifies the XRAnchorSubsystem-derived type that forwards casted calls to its provider.
///
///
/// The type of the subsystem to use for instantiation. If null, XRAnchorSubsystem will be instantiated.
///
public Type subsystemTypeOverride { get; set; }
///
/// The Type of the implementation.
///
[Obsolete("XRSubsystem no longer supports the deprecated set of base classes for subsystems as of Unity 2020.2. Use providerType and, optionally, subsystemTypeOverride instead.", true)]
public Type subsystemImplementationType { get; set; }
///
/// Generates a hash code suitable for use in a HashSet or Dictionary.
///
/// A hash code suitable for use in a HashSet or Dictionary.
public override int GetHashCode()
{
unchecked
{
int hash = HashCodeUtil.ReferenceHash(id);
hash = hash * 486187739 + HashCodeUtil.ReferenceHash(providerType);
hash = hash * 486187739 + HashCodeUtil.ReferenceHash(subsystemTypeOverride);
hash = hash * 486187739 + supportsInstall.GetHashCode();
hash = hash * 486187739 + supportsMatchFrameRate.GetHashCode();
return hash;
}
}
///
/// Tests for equality.
///
/// The other to compare against.
/// true if all fields in are equal to this , otherwise false.
public bool Equals(Cinfo other)
{
return
string.Equals(id, other.id) &&
ReferenceEquals(providerType, other.providerType) &&
ReferenceEquals(subsystemTypeOverride, other.subsystemTypeOverride) &&
supportsInstall == other.supportsInstall &&
supportsMatchFrameRate == other.supportsMatchFrameRate;
}
///
/// Tests for equality.
///
/// The object to test for equality.
/// true if is a and returns true, otherwise false.
public override bool Equals(object obj) => obj is Cinfo && Equals((Cinfo)obj);
///
/// Tests for equality.
///
/// The left-hand side of the comparison.
/// The right-hand side of the comparison.
/// true if is equal to . Same as .
public static bool operator ==(Cinfo lhs, Cinfo rhs) => lhs.Equals(rhs);
///
/// Tests for inequality.
///
/// The left-hand side of the comparison.
/// The right-hand side of the comparison.
/// true if is not equal to . Same as !.
public static bool operator !=(Cinfo lhs, Cinfo rhs) => !lhs.Equals(rhs);
}
///
/// Register a subsystem implementation.
/// This should only be used by subsystem implementors.
///
/// Information used to construct the descriptor.
public static void RegisterDescriptor(Cinfo cinfo)
{
SubsystemDescriptorStore.RegisterDescriptor(new XRSessionSubsystemDescriptor(cinfo));
}
XRSessionSubsystemDescriptor(Cinfo cinfo)
{
id = cinfo.id;
providerType = cinfo.providerType;
subsystemTypeOverride = cinfo.subsystemTypeOverride;
supportsInstall = cinfo.supportsInstall;
supportsMatchFrameRate = cinfo.supportsMatchFrameRate;
}
}
}