using System; namespace UnityEngine.XR.ARSubsystems { /// /// Used to configure the types of planes to detect. /// [Flags] public enum PlaneDetectionMode { /// /// Plane detection is disabled. /// None = 0, /// /// Plane detection will only detect horizontal planes. /// Horizontal = 1 << 0, /// /// Plane detection will only detect vertical planes. /// Vertical = 1 << 1 } }