apply plugin: 'com.android.application' dependencies { implementation project(':unityLibrary') } android { namespace "com.bonus.bdxt" ndkPath "C:/Unity Editor/2021.3.45f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" compileSdkVersion 35 buildToolsVersion '34.0.0' compileOptions { sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion 29 targetSdkVersion 35 applicationId 'com.bonus.bdxt' ndk { abiFilters 'armeabi-v7a' } versionCode 1 versionName '0.1' } aaptOptions { noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ') ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:.*:!CVS:!thumbs.db:!picasa.ini:!*~" } lintOptions { abortOnError false } buildTypes { debug { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt') signingConfig signingConfigs.debug jniDebuggable true } release { minifyEnabled false proguardFiles getDefaultProguardFile('proguard-android.txt') signingConfig signingConfigs.debug } } packagingOptions { doNotStrip '*/armeabi-v7a/*.so' jniLibs { useLegacyPackaging true } } bundle { language { enableSplit = false } density { enableSplit = false } abi { enableSplit = true } } }