198 lines
7.4 KiB
C#
198 lines
7.4 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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// ReSharper disable InconsistentNaming
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namespace ARLocation
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{
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/// <summary>
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/// Inspector for the ARLocationConfig. This inspector is the main configuration
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/// interface for the AR+GPS Location plugin.
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/// </summary>
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[CustomEditor(typeof(ARLocationConfig))]
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public class ARLocationConfigInspector : Editor
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{
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SerializedProperty p_EarthRadiusInKM;
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SerializedProperty p_EarthEquatorialRadius;
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SerializedProperty p_EarthFirstEccentricitySquared;
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SerializedProperty p_UseVuforia;
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SerializedProperty p_UseCustomGeoCalculator;
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SerializedProperty p_InitialGroundHeightGuess;
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SerializedProperty p_VuforiaGroundHitTestDistance;
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private SerializedProperty p_MinGroundHeight;
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private SerializedProperty p_MaxGroundHeight;
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private SerializedProperty p_GroundHeightSmoothingFactor;
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DefineSymbolsManager defineSymbolsManager;
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const string ARGPS_USE_VUFORIA = "ARGPS_USE_VUFORIA";
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const string ARGPS_USE_NATIVE_LOCATION = "ARGPS_USE_NATIVE_LOCATION";
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const string ARGPS_USE_CUSTOM_GEO_CALC = "ARGPS_USE_CUSTOM_GEO_CALC";
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Dictionary<string, string> defineSymbolProps = new Dictionary<string, string> {
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{ARGPS_USE_VUFORIA, "UseVuforia"},
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{ARGPS_USE_NATIVE_LOCATION, "UseNativeLocationModule"}
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};
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private void OnEnable()
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{
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p_EarthRadiusInKM = serializedObject.FindProperty("EarthMeanRadiusInKM");
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p_EarthEquatorialRadius = serializedObject.FindProperty("EarthEquatorialRadiusInKM");
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p_EarthFirstEccentricitySquared = serializedObject.FindProperty("EarthFirstEccentricitySquared");
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p_UseVuforia = serializedObject.FindProperty("UseVuforia");
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p_UseCustomGeoCalculator = serializedObject.FindProperty("UseCustomGeoCalculator");
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p_InitialGroundHeightGuess = serializedObject.FindProperty("InitialGroundHeightGuess");
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p_VuforiaGroundHitTestDistance = serializedObject.FindProperty("VuforiaGroundHitTestDistance");
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p_MinGroundHeight = serializedObject.FindProperty("MinGroundHeight");
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p_MaxGroundHeight = serializedObject.FindProperty("MaxGroundHeight");
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p_GroundHeightSmoothingFactor = serializedObject.FindProperty("GroundHeightSmoothingFactor");
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defineSymbolsManager = new DefineSymbolsManager(new[]
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{
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BuildTargetGroup.iOS,
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BuildTargetGroup.Android
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});
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}
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private void UpdateDefineSymbolsFromPlayerSettings()
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{
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defineSymbolsManager.UpdateFromBuildSettings();
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foreach (var item in defineSymbolProps)
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{
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if (item.Value == "UseVuforia")
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{
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#if !UNITY_2019_3_OR_NEWER
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#if UNITY_2019_2
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var value = defineSymbolsManager.Has(item.Key) && PlayerSettings.vuforiaEnabled;
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#else
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var value = defineSymbolsManager.Has(item.Key) && PlayerSettings.GetPlatformVuforiaEnabled(BuildTargetGroup.Android) && PlayerSettings.GetPlatformVuforiaEnabled(BuildTargetGroup.iOS);
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#endif
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UpdateDefineSymbolProp(item.Value, value);
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#endif
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}
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else
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{
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UpdateDefineSymbolProp(item.Value, defineSymbolsManager.Has(item.Key));
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}
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}
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serializedObject.ApplyModifiedProperties();
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}
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private void UpdateDefineSymbolProp(string propName, bool value)
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{
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var prop = serializedObject.FindProperty(propName);
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if (prop == null)
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{
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return;
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}
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prop.boolValue = value;
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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UpdateDefineSymbolsFromPlayerSettings();
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defineSymbolsManager.UpdateFromBuildSettings();
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EditorGUILayout.HelpBox("AR+GPS Location " + ARLocationConfig.Version, MessageType.None, true);
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EditorGUILayout.PropertyField(p_EarthRadiusInKM);
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EditorGUILayout.PropertyField(p_EarthEquatorialRadius);
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EditorGUILayout.PropertyField(p_EarthFirstEccentricitySquared);
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EditorGUILayout.PropertyField(p_InitialGroundHeightGuess);
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EditorGUILayout.PropertyField(p_MinGroundHeight);
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EditorGUILayout.PropertyField(p_MaxGroundHeight);
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EditorGUILayout.PropertyField(p_GroundHeightSmoothingFactor);
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EditorGUILayout.PropertyField(p_VuforiaGroundHitTestDistance);
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EditorGUILayout.PropertyField(p_UseVuforia);
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EditorGUILayout.PropertyField(p_UseCustomGeoCalculator);
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if (p_UseVuforia.boolValue)
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{
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#if UNITY_2019_3_OR_NEWER
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EditorGUILayout.HelpBox("Make sure that Vuforia is instaled in the Package Manager Window. On Android, also make sure that the 'ARCore XR Plugin' is not installed.", MessageType.Info);
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#endif
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// EditorGUILayout.HelpBox("So that Vuforia works correctly, please enable the 'Track Device Pose' option in the Vuforia configuration, and set the tracking" +
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// " mode to 'POSITIONAL'.", MessageType.Warning);
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EditorGUILayout.HelpBox(
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"Note that the regular sample scenes do not work with Vuforia. You can download a project with Vuforia samples at https://github.com/dmbfm/unity-ar-gps-location-issues/releases/tag/v3.1.1", MessageType.Warning);
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}
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if (GUILayout.Button("Open Documentation"))
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{
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Application.OpenURL("https://docs.unity-ar-gps-location.com");
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}
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var config = (ARLocationConfig)target;
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UpdateDefineSymbolPropConfig(config.UseVuforia, p_UseVuforia.boolValue, ARGPS_USE_VUFORIA);
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UpdateVuforiaPlayerSettings(config.UseVuforia, p_UseVuforia.boolValue);
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UpdateDefineSymbolPropConfig(config.UseCustomGeoCalculator, p_UseCustomGeoCalculator.boolValue, ARGPS_USE_CUSTOM_GEO_CALC);
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serializedObject.ApplyModifiedProperties();
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}
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private void UpdateVuforiaPlayerSettings(bool oldValue, bool newValue)
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{
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if (newValue == oldValue)
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{
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return;
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}
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#if !UNITY_2019_3_OR_NEWER
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#if UNITY_2019_2
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if (newValue)
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{
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PlayerSettings.vuforiaEnabled = true;
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}
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else
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{
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PlayerSettings.vuforiaEnabled = false;
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}
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#else
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if (newValue)
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{
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PlayerSettings.SetPlatformVuforiaEnabled(BuildTargetGroup.Android, true);
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PlayerSettings.SetPlatformVuforiaEnabled(BuildTargetGroup.iOS, true);
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}
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else
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{
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PlayerSettings.SetPlatformVuforiaEnabled(BuildTargetGroup.Android, false);
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PlayerSettings.SetPlatformVuforiaEnabled(BuildTargetGroup.iOS, false);
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}
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#endif
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#endif
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}
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private void UpdateDefineSymbolPropConfig(bool oldValue, bool newValue, string symbol)
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{
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if (newValue == oldValue) return;
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if (newValue)
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{
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defineSymbolsManager.Add(symbol);
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}
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else
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{
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defineSymbolsManager.Remove(symbol);
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}
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defineSymbolsManager.ApplyToBuildSettings();
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}
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}
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}
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