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ARPlusSystem/ARPlusSystem-250418/Library/PackageCache/com.unity.collab-proxy@2.5.2/Editor/PlasticSCM/UI/ScreenResolution.cs

14 lines
314 B
C#

using UnityEngine;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class ScreenResolution
{
internal static string Get()
{
return string.Format("{0}x{1}",
Screen.currentResolution.width,
Screen.currentResolution.height);
}
}
}