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ARPlusSystem/ARPlusSystem-250418/Library/PackageCache/com.unity.xr.management@4.5.0/Editor/Legacy/XRLegacyStandaloneSubsystem.cs

24 lines
465 B
C#

#if !UNITY_2020_2_OR_NEWER
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using UnityEditor;
using UnityEditor.PackageManager;
namespace UnityEditor.XR.Management.Legacy
{
[InitializeOnLoad]
class XRLegacyStandaloneSubsystem
{
static XRLegacyStandaloneSubsystem()
{
PackageManager.Client.Add("com.unity.subsystemregistration");
}
}
}
#endif // !UNITY_2020_2_OR_NEWER