65 lines
1.8 KiB
C#
65 lines
1.8 KiB
C#
using System.Globalization;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
// ReSharper disable UnusedMember.Local
|
|
|
|
namespace ARLocation.Utils
|
|
{
|
|
|
|
public class DebugCanvas : MonoBehaviour
|
|
{
|
|
|
|
GameObject latValueText;
|
|
GameObject lngValueText;
|
|
GameObject headingValueText;
|
|
GameObject altitudeValueText;
|
|
GameObject debugText;
|
|
|
|
float firstHeading;
|
|
|
|
// Use this for initialization
|
|
void Start()
|
|
{
|
|
latValueText = GameObject.Find("LatValue");
|
|
lngValueText = GameObject.Find("LngValue");
|
|
headingValueText = GameObject.Find("HeadingValue");
|
|
altitudeValueText = GameObject.Find("AltValue");
|
|
debugText = GameObject.Find("DebugText");
|
|
|
|
//locationProvider.onLocationUpdated((Location location, Location _, Vector3 __, float accuracy) =>
|
|
//{
|
|
// setLat(location.latitude, accuracy);
|
|
// setLng(location.longitude);
|
|
// setAltitude(location.altitude);
|
|
//});
|
|
|
|
//locationProvider.onCompassUpdated(setHeading);
|
|
}
|
|
|
|
void SetLat(double val)
|
|
{
|
|
latValueText.GetComponent<Text>().text = val.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
void SetLng(double val)
|
|
{
|
|
lngValueText.GetComponent<Text>().text = val.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
void SetHeading(double val)
|
|
{
|
|
headingValueText.GetComponent<Text>().text = val.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
void SetAltitude(double val)
|
|
{
|
|
altitudeValueText.GetComponent<Text>().text = val.ToString(CultureInfo.InvariantCulture);
|
|
}
|
|
|
|
public void SetDebugText(string val)
|
|
{
|
|
debugText.GetComponent<Text>().text = val;
|
|
}
|
|
}
|
|
}
|