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ARPlusSystem/ARPlusSystem-250418/Library/Bee/artifacts/Android/tapai/u2imkgfeflu32.lump.cpp

15 lines
1.5 KiB
C++

//Generated lump file. generated by Bee.NativeProgramSupport.Lumping
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/COM.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/Cryptography.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/Debug.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/Directory.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/DllMain.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/FileSystemWatcher.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/Initialize.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/MemoryMappedFile.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/NativeMethods.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/Process.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/SystemCertificates.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/Thread.cpp"
#include "D:/Program Files/Unity/Hub/Editor/2021.3.45f1c1/Editor/Data/il2cpp/libil2cpp/os/Win32/WindowsHelpers.cpp"