153 lines
9.1 KiB
C#
153 lines
9.1 KiB
C#
using System;
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using Unity.Collections;
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using UnityEngine.SubsystemsImplementation;
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namespace UnityEngine.XR.ARSubsystems
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{
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/// <summary>
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/// Base class for a reference point subsystem.
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/// </summary>
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/// <remarks>
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/// <para>A reference point is a pose in the physical environment that is tracked by an XR device.
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/// As the device refines its understanding of the environment, reference points will be
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/// updated, allowing you to keep virtual content connected to a real-world position and orientation.</para>
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/// <para>This abstract class should be implemented by an XR provider and instantiated using the <c>SubsystemManager</c>
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/// to enumerate the available <see cref="XRReferencePointSubsystemDescriptor"/>s.</para>
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/// </remarks>
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[Obsolete("XRReferencePointSubsystem has been deprecated. Use XRAnchorSubsystem instead (UnityUpgradable) -> UnityEngine.XR.ARSubsystems.XRAnchorSubsystem", false)]
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public class XRReferencePointSubsystem
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: TrackingSubsystem<XRReferencePoint, XRReferencePointSubsystem, XRReferencePointSubsystemDescriptor, XRReferencePointSubsystem.Provider>
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{
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/// <summary>
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/// Get the changes to reference points (added, updated, and removed) since the last call
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/// to <see cref="GetChanges(Allocator)"/>.
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/// </summary>
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/// <param name="allocator">An allocator to use for the <c>NativeArray</c>s in <see cref="TrackableChanges{T}"/>.</param>
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/// <returns>Changes since the last call to <see cref="GetChanges"/>.</returns>
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public override TrackableChanges<XRReferencePoint> GetChanges(Allocator allocator)
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{
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if (!running)
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throw new InvalidOperationException("Can't call \"GetChanges\" without \"Start\"ing the reference-point subsystem!");
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var changes = provider.GetChanges(XRReferencePoint.defaultValue, allocator);
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#if DEVELOPMENT_BUILD || UNITY_EDITOR
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m_ValidationUtility.ValidateAndDisposeIfThrown(changes);
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#endif
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return changes;
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}
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/// <summary>
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/// Attempts to create a new reference point with the provide <paramref name="pose"/>.
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/// </summary>
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/// <param name="pose">The pose, in session space, of the new reference point.</param>
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/// <param name="referencePoint">The new reference point. Only valid if this method returns <c>true</c>.</param>
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/// <returns><c>true</c> if the new reference point was added, otherwise <c>false</c>.</returns>
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[Obsolete("XRReferencePointSubsystem.TryAddReferencePoint() has been deprecated. Use XRAnchorSubsystem.TryAddAnchor() instead (UnityUpgradable) -> UnityEngine.XR.ARSubsystems.XRAnchorSubsystem.TryAddAnchor(Pose, XRAnchor)", true)]
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public bool TryAddReferencePoint(Pose pose, out XRReferencePoint referencePoint)
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{
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return provider.TryAddReferencePoint(pose, out referencePoint);
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}
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/// <summary>
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/// Attempts to create a new reference attached to the trackable with id <paramref name="trackableToAffix"/>.
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/// The behavior of the reference point depends on the type of trackable to which this reference point is attached.
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/// </summary>
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/// <param name="trackableToAffix">The id of the trackable to which to attach.</param>
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/// <param name="pose">The pose, in session space, of the reference point to create.</param>
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/// <param name="referencePoint">The new reference point. Only valid if this method returns <c>true</c>.</param>
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/// <returns><c>true</c> if the new reference point was added, otherwise <c>false</c>.</returns>
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[Obsolete("XRReferencePointSubsystem.TryAttachReferencePoint() has been deprecated. Use XRAnchorSubsystem.TryAttachAnchor() instead (UnityUpgradable) -> UnityEngine.XR.ARSubsystems.XRAnchorSubsystem.TryAttachAnchor(TrackableId, Pose, XRAnchor)", true)]
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public bool TryAttachReferencePoint(TrackableId trackableToAffix, Pose pose, out XRReferencePoint referencePoint)
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{
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return provider.TryAttachReferencePoint(trackableToAffix, pose, out referencePoint);
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}
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/// <summary>
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/// Attempts to remove an existing reference point with <see cref="TrackableId"/> <paramref name="referencePointId"/>.
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/// </summary>
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/// <param name="referencePointId">The id of an existing reference point to remove.</param>
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/// <returns><c>true</c> if the reference point was removed, otherwise <c>false</c>.</returns>
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[Obsolete("XRReferencePointSubsystem.TryRemoveReferencePoint() has been deprecated. Use XRAnchorSubsystem.TryRemoveAnchor() instead (UnityUpgradable) -> UnityEngine.XR.ARSubsystems.XRAnchorSubsystem.TryRemoveAnchor(*)", true)]
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public bool TryRemoveReferencePoint(TrackableId referencePointId)
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{
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return provider.TryRemoveReferencePoint(referencePointId);
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}
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/// <summary>
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/// An interface to be implemented by providers of this subsystem.
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/// </summary>
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public abstract class Provider : SubsystemProvider<XRReferencePointSubsystem>
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{
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/// <summary>
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/// Invoked when <c>Start</c> is called on the subsystem. This method is only called if the subsystem was not previously running.
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/// </summary>
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public override void Start() { }
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/// <summary>
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/// Invoked when <c>Stop</c> is called on the subsystem. This method is only called if the subsystem was previously running.
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/// </summary>
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public override void Stop() { }
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/// <summary>
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/// Called when <c>Destroy</c> is called on the subsystem.
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/// </summary>
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public override void Destroy() { }
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/// <summary>
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/// Invoked to get the changes to reference points (added, updated, and removed) since the last call to
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/// <see cref="GetChanges(XRReferencePoint, Allocator)"/>.
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/// </summary>
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/// <param name="defaultReferencePoint">The default reference point. This should be used to initialize the returned
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/// <c>NativeArray</c>s for backwards compatibility.
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/// See <see cref="TrackableChanges{T}.TrackableChanges(void*, int, void*, int, void*, int, T, int, Unity.Collections.Allocator)"/>.
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/// </param>
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/// <param name="allocator">An allocator to use for the <c>NativeArray</c>s in <see cref="TrackableChanges{T}"/>.</param>
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/// <returns>Changes since the last call to <see cref="GetChanges(XRReferencePoint, Allocator)"/>.</returns>
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public abstract TrackableChanges<XRReferencePoint> GetChanges(XRReferencePoint defaultReferencePoint, Allocator allocator);
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/// <summary>
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/// Should create a new reference point with the provide <paramref name="pose"/>.
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/// </summary>
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/// <param name="pose">The pose, in session space, of the new reference point.</param>
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/// <param name="referencePoint">The new reference point. Must be valid only if this method returns <c>true</c>.</param>
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/// <returns>Should return <c>true</c> if the new reference point was added, otherwise <c>false</c>.</returns>
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public virtual bool TryAddReferencePoint(Pose pose, out XRReferencePoint referencePoint)
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{
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referencePoint = default(XRReferencePoint);
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return false;
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}
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/// <summary>
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/// Should create a new reference attached to the trackable with id <paramref name="trackableToAffix"/>.
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/// The behavior of the reference point depends on the type of trackable to which this reference point is attached and
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/// can be implemenation-defined.
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/// </summary>
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/// <param name="trackableToAffix">The id of the trackable to which to attach.</param>
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/// <param name="pose">The pose, in session space, of the reference point to create.</param>
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/// <param name="referencePoint">The new reference point. Must be valid only if this method returns <c>true</c>.</param>
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/// <returns><c>true</c> if the new reference point was added, otherwise <c>false</c>.</returns>
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public virtual bool TryAttachReferencePoint(
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TrackableId trackableToAffix,
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Pose pose,
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out XRReferencePoint referencePoint)
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{
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referencePoint = default(XRReferencePoint);
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return false;
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}
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/// <summary>
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/// Should remove an existing reference point with <see cref="TrackableId"/> <paramref name="referencePointId"/>.
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/// </summary>
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/// <param name="referencePointId">The id of an existing reference point to remove.</param>
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/// <returns>Should return <c>true</c> if the reference point was removed, otherwise <c>false</c>. If the reference
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/// point does not exist, return <c>false</c>.</returns>
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public virtual bool TryRemoveReferencePoint(TrackableId referencePointId) => false;
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}
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#if DEVELOPMENT_BUILD || UNITY_EDITOR
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ValidationUtility<XRReferencePoint> m_ValidationUtility =
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new ValidationUtility<XRReferencePoint>();
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#endif
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}
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}
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