50 lines
1.2 KiB
C#
50 lines
1.2 KiB
C#
namespace UnityEngine.XR.ARSubsystems
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{
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/// <summary>
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/// Represents the alignment of a plane (for example, whether it is horizontal or vertical).
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/// </summary>
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/// <seealso cref="BoundedPlane.classification"/>
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public enum PlaneClassification
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{
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/// <summary>
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/// The plane does not match any available classification.
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/// </summary>
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None = 0,
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/// <summary>
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/// The plane is horizontal with an upward facing normal (for example, a floor).
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/// </summary>
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Wall,
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/// <summary>
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/// The plane is classified as the floor.
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/// </summary>
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Floor,
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/// <summary>
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/// The plane is classified as the ceiling.
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/// </summary>
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Ceiling,
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/// <summary>
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/// The plane is classified as a table.
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/// </summary>
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Table,
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/// <summary>
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/// The plane is classified as a seat.
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/// </summary>
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Seat,
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/// <summary>
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/// The plane is classified as a door.
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/// </summary>
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Door,
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/// <summary>
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/// The plane is classified as a window.
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/// </summary>
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Window
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}
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}
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